MOBILE APP DEVELOPMENT

Mobile apps your customers and field teams actually keep

Native iOS apps in Swift and Android apps in Kotlin, or cross-platform where it fits: customer apps, staff apps and field tools that work offline, use the device's camera and location, and stay in sync with the systems that run your business.

What mobile app development covers

Native iOS and Android

Our default. Apps that feel at home on each device, use everything it offers and keep working as the platforms change.

  • iOS in Swift

    Swift, SwiftUI, Combine and Swift Concurrency for a sleek, responsive app on iPhone and iPad.

  • Android in Kotlin

    Kotlin, Jetpack Compose, Coroutines, Dagger and Gradle for phones, tablets and wearables; Java where a legacy codebase needs it.

  • Device capabilities

    Camera, GPS, scanning, notifications, biometrics and offline storage used directly, not through a bridge.

  • Store release

    App Store and Google Play submission, review and updates handled.

Cross-platform when it fits

One codebase for both stores, chosen when it saves you money without costing your users the experience.

  • Flutter and React Native

    Complete apps from a single codebase for content, self-service and internal tools.

  • Kotlin Multiplatform and Compose Multiplatform

    Share business logic, and where sensible the UI, between native iOS and Android apps.

  • When we recommend it

    Early products and internal tools where speed to market matters more than platform polish.

  • When we do not

    Hardware-heavy, performance-critical or platform-specific apps go native, and we say so before you decide.

Customer-facing apps

Apps people install because they make dealing with you easier.

  • Accounts and self-service

    Orders, bookings, documents and payments from the phone.

  • Notifications

    Push messages for the events customers care about, not noise.

  • Payments and subscriptions

    In-app purchases, card payments and recurring billing done correctly.

  • Store release

    App Store and Google Play submission, review and updates handled.

Field & operations apps

Tools for people who work away from a desk.

  • Offline-first workflows

    Jobs, checklists and forms that work without signal and sync later.

  • Camera, GPS and scanning

    Photos, signatures, location stamps and barcode or QR scanning.

  • Task and job management

    Assignments, status updates and history visible to the office.

  • Device management

    Managed distribution for company phones and rugged devices.

Existing apps

Not every project starts from zero. We also take on apps built by someone else.

  • Mobile app optimisation

    Startup time, battery, memory, app size and jank measured and fixed.

  • Code refactoring

    An ageing codebase brought up to current Swift, Kotlin or cross-platform standards without a rewrite.

  • Maintenance & support

    OS updates, dependencies, store compliance and small improvements on an agreed cadence.

  • QA consulting

    Test strategy, automation and device coverage for your own team.

Typical projects

The kind of work we take on

Customer app

Self-service for orders, bookings and accounts.

Field service app

Jobs, checklists, photos and signatures on site.

Delivery & logistics

Routes, proof of delivery and live status.

Inspection & maintenance

Structured reports with evidence attached.

Companion app

A mobile front end for your existing platform.

Rebuild or rescue

Optimise, refactor and support an existing app.

Our approach

What changes when it is built properly

Without Dexcode

  • The wrong platform choice

    Cross-platform picked to save money, then rewritten when the app needs the hardware.

  • Useless without signal

    Field apps that stop working on site.

  • Paper still wins

    Forms that are slower on the phone than on a clipboard.

  • Store rejection surprises

    Release delays from guidelines nobody read.

With Dexcode

  • Native by default, shared where it pays

    Swift and Kotlin apps that feel at home on each device; Flutter, React Native or Kotlin Multiplatform only when one codebase clearly saves you money.

  • Works offline, syncs later

    Designed for the connectivity your team actually has.

  • Faster than paper

    Flows designed around the job, tested with the people doing it.

  • Release handled

    Store accounts, review and updates managed for you.

Process

How a mobile app development project runs

The same four stages as every Dexcode project, tailored to this kind of work. Durations are agreed per project at the end of planning.

Stage 01

Discover

Who uses the app, where, and on what devices.

  • Field observation or user interviews
  • Device, connectivity and security constraints
  • Integration requirements
What you get
  • Scope and platform decision
  • Estimate
Stage 02

Design

Flows for phones, not shrunken desktop screens.

  • User flows and wireframes
  • Interactive prototype on a real device
  • Offline and error states designed
What you get
  • Approved designs
  • Prototype
Stage 03

Build

Working builds on your phone every cycle.

  • Test builds via TestFlight and Play internal testing
  • Backend and sync layer
  • Automated tests for critical flows
What you get
  • Beta builds
  • Demo each cycle
Stage 04

Launch, support & improve

Stores, distribution and monitoring, then keeping it working as the platforms change.

  • Store listings and submission, or managed distribution for company devices
  • Crash reporting and analytics
  • OS updates, dependency maintenance and store compliance updates
  • Usage review and improvements
What you get
  • Published app
  • Documentation
  • Support agreement
  • Improvement backlog
Technology

What we build mobile app development with

Chosen for longevity and hiring, not novelty. We explain any alternative where the choice matters for your project.

iOS
SwiftSwiftUICombineSwift ConcurrencyXcode & TestFlight
Android
KotlinJetpack ComposeCoroutinesDagger / HiltGradleJava (legacy codebases)
Cross-platform
FlutterReact NativeKotlin MultiplatformCompose Multiplatform
Backend & services
Node.jsNestJSPostgreSQLSQLite / Room / SwiftDataFirebasePush (APNs / FCM)StripeMapbox
FAQ

Frequently asked questions

Native first. iOS apps in Swift and Android apps in Kotlin give the best performance, the fullest access to the device and the longest life as the platforms change. We propose Flutter, React Native or Kotlin Multiplatform when one codebase clearly saves money without hurting the experience, and we explain the trade-off before you decide.

Ready to talk about mobile app development?

Tell us what you are trying to achieve. We will say whether this is the right kind of work, what it would involve and what it would cost.